A WEEKEND IN UNITY

It’s no secret that Unity has been blazing a trail on the AEC front lately. One of the selling points of Unity Reflect is that it enables us to “Easily bring our Autodesk Revit, BIM 360, Navisworks, SketchUp, and Rhino models into AR/VR“. Some extremely impressive AEC apps are being developed with Unity, including real […]

REVIT FABRICATION ATTACHER ARROW

Every MEP connector in Revit has it’s own coordinate system – it’s own idea of which way is “left” and which way is “up”. In fact all 3D MEP software uses some implementation of a connector coordinate system. It’s not optional, and some do it better than others. In all Fabrication MEP products excluding Revit, […]

BREAKING REVIT

Fabrication Parts in Revit are great, but they need some help. One of the things they don’t do yet is break automatically as you lay them out. There is a built in tool to break them after the fact, but often it creates a domino effect because we didn’t coordinate with the connectors to begin […]

IF A TREE FALLS IN THE WOODS…

And no one is around to hear it, does it make a sound? If we’re talking about software development, the answer is only if we want it to. I’ve been hard at work slingin’ code for the “ITM Properties Palette” that will be a core feature of “VDC CAD” and “VDC REVIT”, my work-in-progress Fabrication […]